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;;; indium-interaction.el --- Interaction functions for indium.el -*- lexical-binding: t; -*-
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;; Copyright (C) 2016-2017 Nicolas Petton
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;; Author: Nicolas Petton <nicolas@petton.fr>
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;; Keywords: javascript, tools
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;; This program is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; This program is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Minor mode for interacting with a JavaScript runtime. This mode provides
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;; commands for managing breakpoints and evaluating code.
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;;; Code:
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(require 'js2-mode)
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(require 'map)
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(require 'seq)
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(require 'subr-x)
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(require 'xref)
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(require 'easymenu)
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(require 'indium-backend)
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(require 'indium-inspector)
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(require 'indium-breakpoint)
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(require 'indium-repl)
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(require 'indium-render)
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(declare-function indium-backend-activate-breakpoints "indium-backend.el")
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(declare-function indium-backend-deactivate-breakpoints "indium-backend.el")
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(declare-function indium-workspace-make-url "indium-workspace.el")
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(defvar indium-update-script-source-hook nil
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"Hook run when script source is updated.")
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(defun indium-eval (string &optional callback)
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"Evaluate STRING on the current backend.
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When CALLBACK is non-nil, evaluate CALLBACK with the result.
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When called interactively, prompt the user for the string to be
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evaluated."
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(interactive "sEvaluate JavaScript: ")
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(indium-backend-evaluate (indium-current-connection-backend) string callback))
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(defun indium-eval-buffer ()
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"Evaluate the accessible portion of current buffer."
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(interactive)
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(indium-interaction--ensure-connection)
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(indium-eval (buffer-string)))
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(defun indium-eval-last-node (arg)
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"Evaluate the node before point; print in the echo area.
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This is similar to `eval-last-sexp', but for JavaScript buffers.
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Interactively, with a prefix argument ARG, print the output into
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the current buffer."
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(interactive "P")
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(indium-interaction--eval-node (indium-interaction-node-before-point) arg))
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(defun indium-eval-defun ()
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"Evaluate the innermost function enclosing the current point."
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(interactive)
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(if-let ((node (js2-mode-function-at-point)))
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(indium-interaction--eval-node node)
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(user-error "No function at point")))
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(defvar indium-interaction-eval-node-hook nil
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"Hooks to run after evaluating node before the point.")
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(add-hook 'indium-interaction-eval-node-hook #'indium-message)
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(defun indium-interaction--eval-node (node &optional print)
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"Evaluate the AST node NODE.
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If PRINT is non-nil, print the output into the current buffer."
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(indium-interaction--ensure-connection)
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(js2-mode-wait-for-parse
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(lambda ()
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(indium-eval (js2-node-string node)
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(lambda (value _error)
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(let ((description (indium-render-value-to-string value)))
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(if print
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(save-excursion
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(insert description))
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(run-hook-with-args 'indium-interaction-eval-node-hook description))))))))
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(defun indium-reload ()
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"Reload the page."
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(interactive)
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(indium-interaction--ensure-connection)
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(indium-backend-evaluate (indium-current-connection-backend) "window.location.reload()"))
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(defun indium-inspect-last-node ()
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"Evaluate and inspect the node before point."
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(interactive)
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(indium-interaction--ensure-connection)
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(js2-mode-wait-for-parse
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(lambda ()
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(indium-inspect-expression
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(js2-node-string (indium-interaction-node-before-point))))))
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(defun indium-inspect-expression (expression)
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"Prompt for EXPRESSION to be inspected."
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(interactive "sInspect expression: ")
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(indium-interaction--ensure-connection)
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(indium-eval expression
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(lambda (result _error)
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(indium-inspector-inspect result))))
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(defun indium-switch-to-repl-buffer ()
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"Switch to the repl buffer if any."
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(interactive)
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(if-let ((buf (indium-repl-get-buffer)))
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(progn
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(setq indium-repl-switch-from-buffer (current-buffer))
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(pop-to-buffer buf t))
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(user-error "No REPL buffer open")))
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(defun indium-add-breakpoint (&optional condition)
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"Add a breakpoint on the current line.
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If there is already a breakpoint, signal an error.
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When CONDITION is non-nil, add a conditional breakpoint with
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CONDITION."
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(interactive)
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(indium-interaction--guard-no-breakpoint-at-point)
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(indium-breakpoint-add condition))
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(defun indium-add-conditional-breakpoint (condition)
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"Add a breakpoint with CONDITION at point.
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If there is already a breakpoint, signal an error."
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(interactive "sBreakpoint condition: ")
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(indium-add-breakpoint condition))
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(defun indium-edit-breakpoint-condition ()
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"Edit the condition of breakpoint at point.
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Signal an error if there is no breakpoint."
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(interactive)
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(indium-interaction--guard-breakpoint-at-point)
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(indium-breakpoint-edit-condition))
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(defun indium-remove-breakpoint ()
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"Remove the breakpoint at point.
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If there is no breakpoint, signal an error."
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(interactive)
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(indium-interaction--guard-breakpoint-at-point)
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(indium-breakpoint-remove))
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(defun indium-remove-all-breakpoints-from-buffer ()
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"Remove all breakpoints from the current buffer."
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(interactive)
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(indium-breakpoint-remove-all))
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(defun indium-deactivate-breakpoints ()
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"Deactivate all breakpoints in all buffers.
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Breakpoints are not removed, but the runtime won't pause when
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hitting a breakpoint."
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(interactive)
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(indium-backend-deactivate-breakpoints (indium-current-connection-backend))
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(message "Breakpoints deactivated"))
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(defun indium-activate-breakpoints ()
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"Activate all breakpoints in all buffers."
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(interactive)
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(indium-backend-activate-breakpoints (indium-current-connection-backend))
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(message "Breakpoints activated"))
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(defun indium-list-breakpoints ()
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"List all breakpoints in the current connection."
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(interactive)
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(xref--show-xrefs (indium--make-xrefs-from-breakpoints) nil))
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(defun indium--make-xrefs-from-breakpoints ()
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"Return a list of xref objects from all breakpoints."
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(map-values-apply (lambda (breakpoint)
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(xref-make (indium--get-breakpoint-xref-match breakpoint)
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(xref-make-file-location (map-elt breakpoint 'file)
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(1+ (map-elt breakpoint 'line))
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0)))
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(indium-current-connection-breakpoints)))
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(defun indium--get-breakpoint-xref-match (breakpoint)
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"Return the source line where BREAKPOINT is set."
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(with-current-buffer (find-file-noselect (map-elt breakpoint 'file))
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(save-excursion
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(goto-char (point-min))
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(forward-line (map-elt breakpoint 'line))
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(buffer-substring (point-at-bol) (point-at-eol)))))
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(defun indium-interaction-node-before-point ()
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"Return the node before point to be evaluated."
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(save-excursion
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(forward-comment -1)
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(while (looking-back "[:,]" nil)
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(backward-char 1))
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(backward-char 1)
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(while (js2-empty-expr-node-p (js2-node-at-point))
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(backward-char 1))
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(let* ((node (js2-node-at-point))
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(parent (js2-node-parent node)))
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;; Heuristics for finding the node to evaluate: if the parent of the node
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;; before point is a prop-get node (i.e. foo.bar) and if it starts before
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;; the current node, meaning that the point is on the node following the
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;; parent, then return the parent node:
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;;
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;; (underscore represents the point)
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;; foo.ba_r // => evaluate foo.bar
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;; foo_.bar // => evaluate foo
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;; foo.bar.baz_() // => evaluate foo.bar.baz
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;; foo.bar.baz()_ // => evaluate foo.bar.baz()
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;;
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;; If the node is a "block node" (i.e. the `{...}' part of a function
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;; declaration, also return the parent node.
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(while (or (and (js2-prop-get-node-p parent)
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(< (js2-node-abs-pos parent)
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(js2-node-abs-pos node)))
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(and (not (js2-function-node-p node))
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(not (js2-loop-node-p node))
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(js2-block-node-p node)))
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(setq node parent))
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node)))
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(defun indium-interaction--ensure-connection ()
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"Signal an error if there is no indium connection."
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(unless-indium-connected
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(user-error "No Indium connection")))
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(defvar indium-interaction-mode-map
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(let ((map (make-sparse-keymap)))
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(define-key map (kbd "C-x C-e") #'indium-eval-last-node)
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(define-key map (kbd "C-M-x") #'indium-eval-defun)
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(define-key map (kbd "C-c M-i") #'indium-inspect-last-node)
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(define-key map (kbd "C-c M-:") #'indium-inspect-expression)
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(define-key map (kbd "C-c C-z") #'indium-switch-to-repl-buffer)
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(define-key map (kbd "C-c C-k") #'indium-update-script-source)
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(define-key map (kbd "C-c b b") #'indium-add-breakpoint)
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(define-key map (kbd "C-c b c") #'indium-add-conditional-breakpoint)
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(define-key map (kbd "C-c b e") #'indium-edit-breakpoint-condition)
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(define-key map (kbd "C-c b k") #'indium-remove-breakpoint)
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(define-key map (kbd "C-c b K") #'indium-remove-all-breakpoints-from-buffer)
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(define-key map (kbd "C-c b a") #'indium-activate-breakpoints)
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(define-key map (kbd "C-c b d") #'indium-deactivate-breakpoints)
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(define-key map (kbd "C-c b l") #'indium-list-breakpoints)
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(easy-menu-define indium-interaction-mode-menu map
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"Menu for Indium interaction mode"
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'("Indium interaction"
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["Switch to REPL" indium-switch-to-repl-buffer]
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"--"
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("Evaluation"
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["Evaluate last node" indium-eval-last-node]
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["Inspect last node" indium-inspect-last-node]
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["Inspect expression" indium-inspect-expression]
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["Evaluate function" indium-eval-defun])
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"--"
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("Breakpoints"
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["Add breakpoint" indium-add-breakpoint]
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["Add conditional breakpoint" indium-add-conditional-breakpoint]
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["Remove breakpoint" indium-remove-breakpoint]
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["Remove all breakpoints" indium-remove-all-breakpoints-from-buffer]
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["Deactivate breakpoints" indium-deactivate-breakpoints]
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["Activate breakpoints" indium-activate-breakpoints]
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["List all breakpoints" indium-list-breakpoints])))
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map))
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(define-minor-mode indium-interaction-mode
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"Mode for JavaScript evalution.
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\\{indium-interaction-mode-map}"
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:lighter " js-interaction"
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:keymap indium-interaction-mode-map
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(if indium-interaction-mode
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(indium-interaction-mode-on)
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(indium-interaction-mode-off)))
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(defun indium-interaction-mode-on ()
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"Function to be evaluated when `indium-interaction-mode' is turned on."
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(when-indium-connected
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(indium-breakpoint-add-breakpoints-to-buffer)))
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(defun indium-interaction-mode-off ()
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"Function to be evaluated when `indium-interaction-mode' is turned off."
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(indium-breakpoint-remove-all-overlays))
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(defun indium-interaction-update ()
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"Update breakpoints and script source of the current buffer."
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(when (and indium-interaction-mode indium-current-connection)
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(indium-update-script-source)))
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(defun indium-interaction-kill-buffer ()
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"Remove all breakpoints prior to killing the current buffer."
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(when indium-interaction-mode
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(indium-breakpoint-remove-all)))
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(defun indium-update-script-source ()
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"Update the script source of the backend from the current buffer.
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update all breakpoints set in the current buffer as well."
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(interactive)
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(when-let ((url (indium-workspace-make-url buffer-file-name)))
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(indium-backend-set-script-source
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(indium-current-connection-backend)
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url
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(buffer-string)
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(lambda ()
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(run-hook-with-args 'indium-update-script-source-hook url)))))
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(defun indium-interaction--guard-breakpoint-at-point ()
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"Signal an error if there is no breakpoint on the current line."
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(unless (indium-breakpoint-at-point)
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(user-error "No breakpoint on the current line")))
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(defun indium-interaction--guard-no-breakpoint-at-point ()
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"Signal an error if there is a breakpoint on the current line."
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(when (indium-breakpoint-at-point)
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(user-error "There is already a breakpoint on the current line")))
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(add-hook 'before-save-hook #'indium-interaction-update)
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(add-hook 'kill-buffer-hook #'indium-interaction-kill-buffer)
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(provide 'indium-interaction)
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;;; indium-interaction.el ends here
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